HubBtch: a recolor of the HubBtch from MMBN6, with the opposite colors used instead. Again, reference art, I think from Pixiv.ĬyclTrp: a trap chip for the secondary element cycle.ĬyclCann: a blaster chip that uses the secondary element cycle chips as fuel. UndrShrt: an updated UnderShrt chip, using the background and color palette from the HubBtch chip. I had reference art, but this was years ago. +1000: edit, with some little details added. ![]() Some of them are simple edits to make the design more interesting, others are full custom, and a couple are very heavy edits. This one is a compilation of different chip designs for Megaman Battle Network games. I did Ultimo and Vice from the manga Karakuri Dôji Ultimo, Ichigo Kurosaki from the manga/anime Bleach, Kurohime from the manga Kurohime, and the Alpha-I NetNavi from the manga Megaman NT Warrior. This one is some manga/anime characters in their battle poses. This one is some single-frame battle sprites of Dark Megaman, Protoman, and Roll, respectively, as well as alternate forms of a few choice Double Souls (official art book shows alternate designs, before they were finished). I have a lot of sprites, so I'll post them all separately. ![]() ![]() I'm starting this thread to show my custom Mega Man sprites, as well as other sprites I've done for people on the Custom Sprite Request forum thread.
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